Location

Headquarters: 23150 Fashion Drive, Suite 238 Estero, FL 33928

Sales Office: 1600 Rosecrans Ave. Media Center, 4th Floor, Manhattan Beach, CA 90266

© 2020-2022, NPCx Inc.
All Rights Reserved Worldwide.

Making NPC’s more human, not god like.

At NPCx, we’re a global team of computer engineers, data scientists,
artists and animators dedicated to making NPCs more humanlike, not god like!

Cameron Madani

Co-Founder and CEO

Cameron began building and running companies in video game development & services in 2008 after earning his MBA. Prior to that, he spent over a decade in financial services. In 2010, Cameron developed the award-winning action RPG video game, Torchlight for Microsoft Xbox 360 (Runic Games). In 2014, he founded Motion Burner, a 30+ person world-class animation and motion capture services company with clients such as 2K, Activision, Cloud Imperium, DreamWorks, Google, Fable Studios, Facebook/Oculus, Microsoft, Nike and Warner Brothers Games, as well as working on two award winning VR titles: CARNE y ARENA – Academy Award (2017), Wolves in the Wall – Emmy (2019). Cameron is an avid video game player and earned his BA from UCLA and MBA from Pepperdine University.

Michael Puscar

Co-Founder and CTO

Michael‘s expertise as a technologist is in the area of artificial intelligence and machine learning, including natural language processing, computer vision and the development of neural networks. He has three patents (one issued, two pending) for his work in content contextualization. Michael is leading the product development roadmap for NPCx and spearheading its behavioral cloning technology. Prior to taking on the role of CTO of NPCx, Michael founded Oiga Technologies, a 150+ person software development company focused on leveraging the use of emerging technologies in new application development. As an entrepreneur, Michael has had three prior successful exits including Yuxi Pacific (2013), Lex Paradigm (2014) and Oiga Technologies (2021).

Alberto Menache

Motion Capture & VFX Technical Advisor

Alberto is known as the father of Motion Capture. Alberto has spent the last six years solving “impossible” technical challenges for Lightstorm Entertainment and James Cameron on the next Avatar films. Some of his film credits include top film franchises such as Superman, Spider Man and Mission Impossible. He is the author of two definitive books on Motion Capture and a holder of nine patents in animation and motion capture innovations. Alberto is guiding NPCx to develop several products tailored specifically for video games and visual effects for film and television.

Juan Sevillano

Director of Animation

Juan is an accomplished 3D animator and rigger, working as both Animation and Technical Director on a number of award-winning animation projects including El Capulí, (National Film Council of Ecuador, 2015), Capac Ñan (Cultural Promotion Funds of the Ministry of Culture and Heritage of Ecuador, 2016), and Chasqui, a Race for the Empire, (National Film Council of Ecuador, 2014). In addition, Juan is an expert in motion capture post processing and the Unreal Engine, working with clients that include Eidos, Deviation Games, Psyop, Halon and Nordic Entertainment. He is also an animation instructor at Metropolitan Institute of Design in Quito Ecuador.

Juan Franco

Lead Software Engineer

Juan has over six years of experience programming in C++ and more than four years working in the Unreal Engine. He has a passion to utilize AI and Machine Learning to improve the video game experience. Juan specializes in 3D math and algorithms, to develop AI tools for video game development, specifically utilizing Neural Networks to procedurally generate animations, and automating motion capture pipelines. Juan is also an Electronic Engineer, earning his MSc in Engineering, working with robotics, from Universidad Pontificia Bolivariana.

Jesus Prada

Data Scientist

Jesus has a strong background in Physics, Machine Learning, Data Mining and Statistics, utilizing Python libraries to generate data visualization and to perform exploratory data analysis. He also has experience using multiple Data Science and AI techniques, such as Decision Trees, k-Nearest Neighbors, Convolutional Neural Networks and Natural Language Processing. Jesus earned his BS and MS in Physics from Universidad de Los Andes in Bogotá, Colombia.

Michael Muvdi

Sr. Marketing Manager

Michael is a professional graphic designer with over 10 years’ experience. He has served a number of media and entertainment businesses with out-of-the-box marketing solutions. His talents and experience include B2B marketing, media productions, animations, UX/UI design, and social media campaign management. Michael earned his degree at Universidad del Norte in Barranquilla, Colombia.

Featured Artists

NPCx wants to thank our featured artists for allowing us to showcase their talented artwork. Please click their names to find out more about the amazing work.

Senior Concept Artist

Art Lead/Concept artist

Freelance Concept Artist

Character/Concept Artist