Imagine being able to play in a game against your friends when they’re not on-line, or against your favorite celebrity Esports player? With BehaviorX, you will!
BehaviorX technology records real-time data from players in games; tracking every key movement and decision relative to their in-game situation. This is then persistently stored in a matrix to train our models. We can then override decision trees with decisions from the neural network model, resulting in characters that both model specific skill levels of players or even model the patterns of the players themselves!