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FACEX

Smooth, realistic AI generated character animations

FaceX is a next-generation facial motion capture system designed to support 2D, 2.5D, and 3D tracking with exceptional flexibility and performance. It operates markerlessly and rig-agnostically, making it highly adaptable across production pipelines. Whether capturing low/medium fidelity in real-time or high fidelity in near real-time, FaceX ensures precision and speed. Its camera-agnostic architecture supports a wide variety of hardware setups, while integrated jitter filtering and corrective tools address common eye and mouth tracking issues. The pipeline is animator-friendly, enabling post-capture lip-sync fixes from single-camera inputs and supporting seamless retargeting across characters.

In addition to real-time capabilities, FaceX offers powerful scalability and intelligence. Models can be trained per individual actor or aggregated across datasets, enabling personalized or broad-spectrum facial behavior capture. The system includes batch processing features for large-scale workflows and can operate securely on a licensed server. With future integration planned for  cloud, FaceX is built to scale with studio needs while maintaining performance and quality. Whether for game engines, cinematic production, or virtual performances, FaceX delivers robust, reliable facial animation solutions.

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